Do you really want to develop the extensible, flexible and mobile code while working on the project in your organization. If yes then you should be aware of the SOLID design principles. In this article I will cover SOLID design principles with the help of practical examples which we can relate to our own application.
In this article I will discuss about the tight coupling and loose coupling. Why loose coupling is a better way of programming? How to achieve loose coupling using dependency injection? How to achieve dependency injection using unity framework ? You should be able to answer all these questions after reading the article. All there topics… Read More »
In this article I will discuss about the observer pattern in C# with simple code example. I will use the publisher subscriber mechanism of the delegates to implement the observer pattern.
In this article I will discuss about the singleton pattern using the C# language. Along with the singleton pattern I will also discuss the correct way to use this pattern in multithreaded applications and ways in which we can make it thread safe. I will also discuss how it is different from the static class… Read More »
Association, Aggregation and Composition with UML symbols This article explains some of the commonly used UML symbols that we need to understand to design for working on the class level design patterns. Besides association, aggregation and composition there are other UML designs and OOP concepts that we need to be familiar with. Since I myself… Read More »